AI Insights · Timothy · April 2022
Top 5 Boxing Games on Android in Romania: Q1 2022 Performance
In Q1 2022, the top 5 boxing games on Android in Romania showed diverse trends in downloads, active users, and revenue. EA SPORTS™ UFC® Mobile 2 led in downloads and active users, while other titles had varied performance.
In Q1 2022, the top 5 boxing games on the Android platform in Romania exhibited a range of performance metrics. This analysis, based on data from Sensor Tower, highlights key trends for EA SPORTS™ UFC® Mobile 2, Level Up Runner, Gym Heros: Fighting Game, Punchy Race: Run & Fight Game, and Bad Girls Wrestling Game.
EA SPORTS™ UFC® Mobile 2 from ELECTRONIC ARTS saw a significant spike in weekly downloads, peaking at over 17K in the week of January 31. However, downloads declined steadily afterward, reaching around 1.9K by the end of March. Weekly active users followed a similar trend, peaking at approximately 21K in early February before gradually decreasing to around 8K. Revenue remained modest, with a peak of $87 in the week of January 24.
Level Up Runner by Lion Studios experienced a decline in weekly downloads from around 4.8K in late December to approximately 954 by the end of March. Active users also saw a downturn, starting at around 7K in late December and ending at approximately 1.8K in late March. There was no reported revenue for this period.
Gym Heros: Fighting Game from Fighting Arena had a consistent performance in downloads, starting at around 2.5K in late December and ending at approximately 1.3K by the end of March. Active users showed a steady decline from around 7.2K in early January to approximately 3.7K by the end of March. No revenue was reported for this game during the quarter.
CASUAL AZUR GAMES's Punchy Race: Run & Fight Game had fluctuating weekly downloads, starting at 1.1K in late December, peaking at around 3.4K in early January, and ending at approximately 1.3K by the end of March. Active users followed a similar fluctuating trend, with a peak of around 4.3K in mid-January and ending at approximately 3.4K in late March. There was no revenue reported for this game.
Lastly, Bad Girls Wrestling Game from Fighting Arena had stable weekly downloads, starting at around 1.5K in late December and ending at approximately 1.2K by the end of March. Active users were relatively stable as well, starting at around 2.2K in mid-January and ending at approximately 1.8K by the end of March. No revenue was reported for this game.
For more detailed insights and data, visit Sensor Tower.